AI Insights · Timothy · July 2022
Top 5 PvP Games on Android in Czech Republic Q2 2022
Explore the performance of the top 5 PvP games on Android in the Czech Republic during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw notable trends in the performance of the top 5 PvP games on the Android platform in the Czech Republic. Here's a closer look at the weekly downloads, revenue, and active users for each game.
Subway Surfers from SYBO Games experienced a remarkable growth in weekly revenue, starting at $136 and peaking at approximately $1.7K in the week of May 23. Weekly downloads also showed an upward trend, reaching a peak of around 11.6K in mid-May. The game maintained a high level of engagement, with weekly active users rising from 94K to over 200K in May and then stabilizing around 192K by the end of June.
Sonic Forces: PvP Battle Race by SEGA saw a steady increase in weekly downloads early in the quarter, peaking at 9.4K in mid-April before gradually declining to 2.5K by the end of June. Revenue growth was modest, with weekly earnings peaking at $280 in mid-May. Active user numbers peaked at 33.5K in late April and then gradually declined to around 22K by the end of the quarter.
Roblox from Roblox Corporation showed consistent performance, with weekly revenue starting around $155K and decreasing to approximately $125K by the end of June. Downloads remained relatively stable, fluctuating between 3.7K and 6.1K. Active users stayed strong throughout the quarter, peaking at 359K in the final week of June.
Blockudoku®: Block Puzzle Game by Easybrain experienced stable weekly downloads, ranging from 3.2K to 5.5K throughout the quarter. Revenue remained modest, with weekly earnings mostly between $10 and $20. The game maintained a steady number of active users, hovering around 42K to 53K weekly.
Stumble Guys by Scopely showed significant growth, particularly in June. Weekly revenue surged from $126 at the beginning of April to nearly $3K by the end of June. Downloads also saw a sharp increase, peaking at 16.7K in the final week of the quarter. Active users followed a similar trend, rising from 14.7K in late March to over 65K by the end of June.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for mobile applications.